A warning will pop up which you should definitely read. After Android Oreo: Begin installation with a file browser or through the web browser. Click the available Settings button in that prompt. In the next menu, tick the box that lets that app install APKs. Hit the back button to return to your installation. If you downloaded it on your device then it will be on your SD card in the Downloads folder. Once you find the APK, click on it. There may be a box that pops up depending on the apps you have installed on your device asking which app you want to use.
Hey you did it! Wait, there is still one more step! Step 5: Disable Unknown Sources Leaving the Unknown Sources box checked is a major security hole that can cause problems down the road.
Pre-Android Oreo: Go back into your device settings. Go back into the Security settings, Privacy settings, or Application settings wherever you found it last time.
Uncheck the box. This will prevent everything except the Play Store from installing apps. You can always re-check the box later if you need to do this again. Android Oreo and later: Head into the device settings and then tap on the Apps option.
Scroll and find the app you used to install the Play Store. Tap it. Building a video app. The Google Assistant. Routing between devices. Background tasks. Manage device awake state. Save to shared storage.
Save data in a local database. Sharing simple data. Sharing files. Sharing files with NFC. Printing files. Content providers. Autofill framework. Contacts provider. Data backup. Remember and authenticate users. User location. Using touch gestures. Handling keyboard input. Supporting game controllers. Input method editors. Performing network operations.
Transmit network data using Volley. Perform network operations using Cronet. Transferring data without draining the battery. Reduce network battery drain. Transfer data using Sync Adapters. Bluetooth Low Energy. Wi-Fi infrastructure. Discover and connect. Runtime API reference. Web-based content. Android App Bundles. Google Play.
Play Asset Delivery. Play Feature Delivery. In-app reviews. In-app updates. Google Play Instant. Get started with instant apps. Get started with instant games. Integrate with Firebase. Play Install Referrer. Play Install Referrer Library. Application Licensing. Android GPU Inspector. System profiling. Analyze a system profile. GPU performance counters.
Frame profiling. Analyze a frame profile. Frame Profiler UI. Customize or port game engines. Process input events. Support game controllers. Achieve proper frame pacing. Frame pacing in Vulkan. Integrate Android Performance Tuner. Output audio. Manage memory. Use prebuilt or turnkey game engines. Watch the following video for an overview of why you should publish your app using Android App Bundles. Publishing with Android App Bundles helps your users to install your app with the smallest downloads possible and increases the compressed download size limit to MB.
Any subsequent downloads, such as downloading a feature module and its configuration APKs on demand, must also meet this compressed download size restriction. Asset packs do not contribute to this size limit, but they do have other size restrictions. When you upload your app bundle, if the Play Console finds any of the possible downloads of your app or its on demand features to be more than MB, you get an error.
So, if you encounter this error when publishing your app bundle, use one of the following resources to reduce compressed APK download sizes:. The following are the currently known issues when building or serving your app with Android App Bundles. If you experience issues that are not described below, please report a bug. Content and code samples on this page are subject to the licenses described in the Content License.
App Basics. Build your first app. App resources. Resource types. App manifest file. Device compatibility. Multiple APK support. Tablets, large screens, and foldables. Build responsive UIs. Build for foldables.
Getting started. Handling data. User input. Watch Face Studio. Health services. Creating watch faces. Android TV. Build TV Apps. Build TV playback apps. Help users find content on TV. Recommend TV content. Watch Next. Build TV games.
Build TV input services. TV Accessibility. Android for Cars. Build media apps for cars. Build navigation, parking, and charging apps for cars. Android Things. Supported hardware. Advanced setup. Build apps. Create a Things app. Communicate with wireless devices. Configure devices. Interact with peripherals. Build user-space drivers. Manage devices. Create a build. Push an update. Chrome OS devices. App architecture. Architecture Components. UI layer libraries. View binding.
Data binding library. Lifecycle-aware components. Paging Library. Paging 2. Data layer libraries. How-To Guides.
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