As an immigration inspector in , you need to scrutinize hundreds of documents on a daily basis. Even some spies try to enter the country, and therefore, you need to keep a check on fake IDs, expired paperwork, lying trespassers, etc. The game also has fingerprint syste ms, which can be used to authenticate visitors. The strategy game is based on the backdrop of the Cold War. Therefore, it becomes even more important for the immigration officer to keep a check on everything. The game gets more interesting with every visitor trying to test your compassion, empathy, and loyalty.
While considering the well-being of your family and loved ones, you need to give others a chance for survival.
Every day on the job ends with a specific score , which defines your earnings, penalties, expenses, bribes, and other parameters. With your wife, you need to pay for food, medicine, tuition, rent, heat, and other essentials. Thus, in this RPG, you make discreet attempts to extract money from travelers, immigrants, and criminals. While games like Fortnite Battle Royale depend on a multiplayer setting, Papers, Please takes a different route.
In this version of the game, you need to take moral decisions, while other offices keep a check on your habits and earnings.
You will look at their papers and decide what to do next — if you have no suspicions, then just them in. If you do have doubts, you can continue the checking session and find out the truth. The law changes rapidly in the conditions of post-war, which means that you will receive notifications from your commanders. From these letters, you will find out about the new rules.
Sometimes, the new rules will make your work easier, sometimes — they will make things significantly harder. When the game starts, you will check only the passport, but later numerous other papers will be required. Make sure that all of them are in order! The guidelines will help you orient yourself and you will make the right decisions following them. In case you see that the photo in documents is a fake, you can take the fingerprints from a migrant and check his identity.
Sound: A Minimalist soundtrack that goes incredibly well with the dull, dark atmosphere of the game. Papers, Please is an interesting indie game, created by creative mind Lucas Pope. It's a mixture of atmospheric storytelling, light puzzle solving, and player choice. Set in the oppressive and depressing fictional country of Arstotzka, you assume the role of an immigration worker at the Grestin Border Checkpoint.
As an checkpoint worker, it's your duty to check the credentials of each person attempting to gain access to the country. Regardless of whether it's a returning citizen, an immigrant with a work visa, or a family with shuffled papers, it's your job to both refuse and grant access to Arstotzka.
Although it sounds easy enough, the borders of Arstotzka are constantly under attack due to the political pressure from neighboring countries. With each day becoming more gloomy and border restrictions becoming tighter, your job as gatekeeper to the country grows more difficult.
Gameplay in Papers, Please is very straightforward. Stages are split up into days, and each day starts with you reviewing the rules of the checkpoint and opening your shutter to waiting patrons. At its core, you simply need to review the documents provided to you by each new person. As long as the documents align with the day's rules, you may grant them access to Arstotzka.
If not, you simply stamp their passport with a denial and send them on their way. At the end of your work day, you're granted a measly salary. With a family to feed and an apartment to keep heated and cooled, you must choose where you want to spend your money when times get tough.
Apart from remembering the increasingly long list of rules at the start of each day, the challenge in Papers, Please often arises from moral dilemmas. As a lowly member of the working class, you have every incentive to follow the rules exactly, otherwise you face the consequence of a docked pay. However, each person you meet at the checkpoint often has a small story of their own, and it's hard not to get attached.
For example, do you choose to separate a husband and wife because one of them doesn't have the correct paperwork?
Better yet, what if they offer you a substantial bribe? These are the questions you'll be forced to answer, especially as you start to feel the effects of the dystopian Arstotzkan lifestyle and the warring countries around you.
It's the smart combination of puzzle gameplay and moral dilemmas that make Papers, Please stand out from the rest of the pack. Aside from that, the pixelated art style and generally depressing mood of the game makes it a noticeably atmospheric game as well. There's a distinct tone to Papers, Please in both its gameplay and storytelling, and although it's pretty far from cheerful, it's interesting all the same.
Endless mode is unlocked by entering a five-digit code, which is unlocked after reaching ending 20 in story mode. The code is , and it is shared among all copies of the game and is not generated separately for each player or playthrough.
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