It shares a motif with some post-Moon Lord boss tracks, at and all with the intro. No more holding back They'll wish for demise They thought they were invincible But you could see through their hollow lies You've seen how far they've come How many they've slain You will gladly tear their limbs apart All before they start to kill again.
They were seen as a threat by the moment the dragon was killed by their hand Now you're sent to demolish the foe upon your ruler's despondent demand. Something tells you they have scaled in their power Should they win, it shall be your final hour But you still have control of the fight If they mess up, you might have a chance to destroy them.
But is this the right path that you've taken? Are your morals correct, or mistaken? Are you sure you want to lose your mind From a legend whose power could salvage mankind? You have known for certain Your path is one of justice All those who try to obstruct shall have paid the ultimate price Yet, upon inspection Your foe is overwhelming But you remember what she tried to sacrifice.
Signs of self-disappointment start infiltrating These putrid emotions begin to take control Symptoms of paranoia begin invading Such petty emotions have sabotaged your soul Your mental fortitude is fading Losing trust, ending friendship, and rage escalating. Right on the road to your sadness Watching closely as courage turns into madness Are you sure you'd want to lose your life From a witch who had caused you nothing but strife?
The end has come; The witch and the prophecy Deciding fates with the world on the line Who shall emerge From the ashes of calamity?
How shall this fable end through these legends intertwined? End of reasoning Carnage and pain A feral sense of dominance As all the blood melts into the rain A clash of history In blood, sweat and tears This war will cause our world to change And will be remembered through the years x2. It's a menacing remixed version of Hadopelagic Pressure that plays while fighting the Adult Eidolon Wyrm. These are tracks that are part of the mod's official soundtrack which aren't currently featured in the mod.
This track is not intended to be implemented, but instead, it is meant to be listened to after defeating Calamitas. This track is not intended to be implemented, but instead, it is meant to be listened to before fighting Providence, the Profaned Goddess. This track is not intended to be implemented, but instead, it is meant to be listened to before fighting Supreme Calamitas. Blessing of the Moon is a concept track created for the Planetoids ; the song is not intended to be implemented and only exists as part of the soundtrack.
Servants of the Scourge Type D is a track specifically made for the repeated battles with the Sentinels of the Devourer that occur between The Devourer of Gods' first and second forms. Why have you risen to take up this fight? The worst is all over, there's nowhere to hide. And even after everything your dragon's done to keep you safe, you cast him aside, and stuck to your pride. This remix by silentzorah of the Boss 2 track was used for both Calamitas and Supreme Calamitas prior to the introduction of Raw, Unfiltered Calamity and Stained, Brutal Calamity respectively.
It was the previous theme of The Devourer of Gods. Different sections of the song played as the fight progressed.
It later replaced the vanilla track of the Lunatic Cultist before being removed. This track originally played during the fight against the Astrageldon Slime and later Astrum Aureus before being replaced by Interstellar Stomper. This track used to play while the player was in the Astral infection biome. The game has become one of the most successful over the last decade or so, and with homages to other survival games such as Minecraft , it bolsters a ton of content for players.
This is why some users have created mods for the game, that enabled you to continue on with quests, and one of the best ones for this is the Calamity mod. The Calamity mod is one of the premier ones within Terraria, as it implements a boatload of content for players towards the endgame. The Ceaseless Void. Spoiler By PythonGB. Spoiler Code:. Anubscorpiak - For spriting many tiles and walls. SnugBoat - For many incredible weapon and various other sprites. ArmyFrog - For ore and various other sprites.
DivermanSam - Statigel and Victide item sprites. Help with ore spawning code on boss kills. Spoopyro Ziggums - For creating some awesome artwork of the bosses! Gameraiders - For creating some of the tidy item and NPC banners! NyctoDarkMatter - For creating another awesome mod banner! BenGallegos - For creating an awesome mod banner! Eldrazi - For his help with general coding work. Fargowilta - For Calamity support in their mod! TModLoader - Standalone - [1. Last edited: Friday at PM.
Yuyutsu Dungeon Spirit. MountainDrew said:. The Calamity Mod Welcome to a mod that I've been creating on my own for many months now! This mods main purpose is to add more content weapons, biomes, bosses, npcs, etc.
If anyone would like to help in the creation of more content then you are welcome to give me your ideas in a PM or on this thread! Spriters are needed the most but coders are also very welcome! All content in this thread is subject to scrutiny and constructive criticism.
View attachment View attachment View attachment Victide Armor - Increases stats when submerged in liquids. View attachment Victide Bars - Crafted using ocean materials at any furnace. View attachment View attachment View attachment Aerospec Armor - Greatly increased movement speed as health decreases and minor increases to all damage. View attachment View attachment Aerialite Bar and Ore - Bars and ore are craftable at a Sky Mill which is craftable if you can't find one in your world.
View attachment View attachment Harpy Ring increased flight time and move speed and Skyline Wings nerfed wings due to being available in Prehardmode. View attachment View attachment View attachment Statigel Armor - Increased summon and throwing abilities. Can be crafted using Purified Gel dropped by the Slime God. View attachment Purified Gel - Used to craft Statigel items and a boss summon item.
Spoiler Hardmode items to be acquired sometime in early Hardmode. View attachment View attachment View attachment Daedalus Armor - Ranged stealth and massively increased ranged abilities as health depletes does some other cool things as well.
View attachment View attachment View attachment Crystallite, Essence of Eleum dropped by hardmode ice biome npcs , and Stardust. View attachment Verstaltite Bars - Crafted using all of the above materials at a Mythril Anvil. All inflict Frostburn. View attachment Starlight Wings. Spoiler View attachment View attachment View attachment Reaver Armor - Shadow Dodge and massively increased melee abilities but lower defense as health depletes does other cool things as well.
View attachment Draedon Bars - Crafted using all of the above materials at a Particle Accelerator. All inflict Cursed Inferno. There are a lot of new bosses in the Calamity mod, and we mean a lot. There are over a dozen mini-bosses, including an angry giant clam, five new pre-hard mode bosses, such as the Slime God, nine new hard mode bosses, including the terrifying Ravager, and eight new post-Moon Lord bosses.
Oh, and there's a superboss, as well, known as the Supreme Calamitas. If you've finished Terraria and are looking for end-game content, Calamity is your mod. These bosses put even the hardest bosses in the base game to shame. The Calamity Mod also adds a whole new way to play Terraria in the form of the Rogue class. This class utilizes a new Stealth mechanic that has synergy with Rogue-specific armor sets and weapons. There are weapons for Rogue. Stealth works like this: if a player stands still with no weapons out, their stealth meter increases.
If you attack with one of the new Rogue weapons while in Stealth you deal extra damage. This class is incredibly fleshed-out for a mod.
0コメント